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Evaluation of Health IT Tools and Resources Available at the AHRQ NRC for Health IT Web Site: Final Report

1.1 Report Overview

Chapter 1 of this report provides an introduction to the overall project, research questions, introductory information about the National Resource Center for Health IT (NRC), and the Health IT Literacy Guide. Then the current state of health literacy and health IT literacy is presented, including definitions and theoretical constructs. In Chapter 2, methods are described for each of the three phases of research. In Chapter 3, research findings are presented to address the research questions 1, 2, 3, and 4 as stated in Section 1.3. In Chapter 4, recommendations for changes to the Guide are presented based on the research findings. Table 1 outlines the report structure.

Table 1. Report overview

Chapter Content
1. Introduction Summary information about this project, the topic of health literacy, the research questions, the NRC Web site, and the Guide
2. Methods Methodology for each of the three phases of research
3. Findings and Evaluation Results Research findings to address research questions 1, 2, 3, and 4
4. Recommendations Recommendations for changes to the Guide based on findings

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1.2 Background

The NRC was initially launched in 2004 to deliver technical assistance to AHRQ Health IT Portfolio grantees. Since then, it has become a public resource for sharing research findings, best practices, lessons learned, and funding opportunities with health IT researchers, implementers, and decisionmakers. The NRC Web site contains over 10,000 freely available documents, presentations, articles, and tools. As one of the largest repositories of information related to health IT, it has become a primary "go-to" resource for AHRQ's health IT stakeholders.

1.2.1 Project Background

Literacy, especially in the health context, is an important and evolving area of research ( Berkman et al., 2011; U.S. Department of Health and Human Services, 2010; McCormack et al., 2010). Low literacy can reduce the capacity of an individual to obtain, communicate, process, and understand basic health information and services (Koh et al., 2012). Literacy, defined narrowly, is the ability to read, write, and understand language. The term is also understood more broadly to mean the ability to "identify, understand, interpret, create, communicate, and compute, using printed and written materials associated with varying contexts" (UNESCO, 2003). A related term, health literacy, is the focus of the 2004 IOM Report, Health Literacy, a Prescription to End Confusion, which defines health literacy as having the capacity to "obtain, process, and understand basic health information and services needed to make appropriate health decisions". Health literacy is the term used more commonly in this report.

Engaging patients and their family members in care activities using health IT requires reliable methods to ensure technology accessibility (Koh et al., 2013) and health IT resources that serve individuals regardless of their level of health literacy. Health IT is viewed as an essential component for addressing health literacy (U.S. Department of Health and Human Services, 2010). System designers and Web content suppliers can develop IT resources that address health literacy and accessibility gaps if they apply relevant training and resources when health IT is designed and implemented, such as the Health IT Literacy Guide. However, the NRC Web site activity for the Health IT Literacy Guide was minimal (34 hits during March 2011, as compared with 1,486 view of the Health IT Tools and Resources home page). This raises questions about how these important resources are sought out and accessed by developers and purchasers of health IT and how to increase the Guide's impact.

The purpose of this evaluation was threefold: (1) to evaluate the Health IT Literacy Guide and determine how useful and easy it is to use for its intended audiences; (2) to provide specific recommendations for revising the Health IT Literacy Guide, including how the changes should be implemented and maintained; and (3) to offer general guidance on how to develop similar tools or resources for use in future AHRQ projects.

This evaluation will provide a better understanding of the strengths and weaknesses of the Health IT Literacy Guide and how to improve the Guide based on an environmental scan of relevant literature and Web sites, expert interviews, and focus groups with developers and purchasers of health IT. By implementing evaluation results, the health IT community will be better informed about effective ways to address health literacy, and AHRQ will have recommendations and guidance for offering more current and effective tools and resources to support health literacy through health IT.

1.3 Research Questions

To determine whether the Heath IT Literacy Guide is effective both in terms of the quality of its content and its accessibility by its intended audience—Web and software developers and purchasers of health IT products—in providing effective health IT interventions that are accessible to patients with limited health literacy, the following research questions were used in evaluating the Guide:

  1. To what extent does the Health IT Literacy Guide aid developers in designing health IT applications that are accessible to adults with different levels of health literacy?
  2. To what extent does the Health IT Literacy Guide aid purchasers in selecting health IT applications that are accessible to adults with different levels of health literacy?
  3. In what ways can the Health IT Literacy Guide be improved or updated to be more timely, relevant, and useful to developers in designing health IT applications that are accessible to adults with different levels of health literacy?
  4. In what ways can the Health IT Literacy Guide be improved or updated to be more timely, relevant, and useful to purchasers in selecting health IT applications that are accessible to adults with different levels of health literacy?

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1.4 Terms Used in this Report

Common terms and concepts used in this report are provided in Table 2.

Table 2. Common terms used in this report

Term Definition Source
General literacy The ability to utilize reading, writing, and computational skills to function in society. AHRQ Health IT Literacy Guide (Eichner and Dullabh, 2007)
Health literacy The degree to which individuals have the capacity to obtain, process, and understand basic health information and services needed to make appropriate health decisions. [A variant of this definition is used in the 2007 Health IT Literacy Guide] HealthyPeople.gov (2012)

eHealth literacy

 

The ability to seek, find, understand, and appraise health information from electronic sources and apply this knowledge to addressing or solving a health problem. AHRQ Health IT Literacy Guide (Eichner and Dullabh, 2007)
Accessibility Having equal access to Web-based information and services regardless of physical or developmental abilities or impairments. (John Hopkins University, 2013)
Usability How well users can use a product to achieve their goals and how satisfied they are with that process. Usability.gov (U.S. Department of Health and Human Services, 2013)
Health IT The use of information and communication technology in health care to support the delivery of patient or population care or to support patient self-management. AHRQ (Agency for Healthcare Research and Quality, 2008)
Examples of health IT applications Electronic health record (EHR), electronic medical record (EMR), personal health record (PHR), telemedicine, clinical alerts and reminders, computerized provider order entry, computerized clinical decision support systems, consumer health informatics applications, and electronic exchange of health information. AHRQ (2008)
Consumer health IT application Refers to a wide range of hardware, software, and Web-based applications that allows patients to participate in their own health care via electronic means. AHRQ (2013)
Developers Those working for health IT vendors or organizations that create health IT tools providers use to convey information to patients. They may also include researchers, many of whom are also developing or evaluating tools aimed at health care consumers, defined for this project. RTI (for this project)
Purchasers Those working in organizations involved in the selection of health IT tools or products for use by consumers, often in coordination with health care providers (e.g., hospitals, physician practices, and community health centers). They also include health plans, pharmaceutical companies, foundations, other nonprofit organizations, and government purchasers at the Federal, State, and local levels, defined for this project. RTI (for this project)
User-centered design An approach to design that grounds the process in information about the people who will use the product. Its processes focus on users through the planning, design, and development of a product. Usability Professionals' Association (2013)
Universal design The design of products and environments to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized design. Center for Universal Design (NC State University) (2011)
Usability testing A technique used to evaluate a product by testing it with representative users. Usability.gov (U.S. Department of Health and Human Services, 2013)

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1.5 Background on the Guide

The Health IT Literacy Guide was one of several tools developed for the AHRQ Health IT Portfolio by the National Opinion Research Center (NORC) under an AHRQ contract. Its purpose was to provide developers and purchasers of health IT with information about limited literacy populations and the principles of accessible health IT design (Appendix A). The preface of the Guide states that health IT developers are the intended audience because they often have little knowledge of populations with limited health literacy, or technical standards and aspects of accessible health IT design. The Guide is also intended to be used by purchasers of health IT for evaluating health IT products and for directing and evaluating contracted development work. Table 3 lists the sections of the Guide along with each section's objective.

Table 3. Sections of the Health IT Literacy Guide

Guide Section Section Objective
Section I. Introduction To provide definitions of "literacy," examples of health IT applications used by populations with limited literacy, and benefits of limited literacy accessible health IT design
(Also refer to Table 4 below, with definitions)
Section II. Overview of Health IT for Limited Literacy Populations To provide advantages offered by health IT for limited literacy users and examples of predominant health IT used by consumers
Section III. Principles of Accessible and Usable Health IT To provide the importance of universal design and a description of universal design principles and to provide accessibility guidelines for general health IT and recommendations for specific health IT
Section IV. Additional Resources To provide articles, Web sites, and other resources on the topics covered in the Guide
Appendix. Checklist To provide accessibility guidelines for general health IT and specific health IT in the form of a checklist


Section I of the Guide includes (1) definitions of literacy terms, such as general literacy, health literacy, and eHealth literacy as shown in more detail in Table 4; (2) examples of a few health IT applications successfully used by populations with limited literacy; and (3) discussion of the importance to developers and purchasers of addressing the needs of limited literacy users. The introduction identifies limited health literacy and limited accessibility as important barriers faced by consumers seeking to use health IT as an aid in understanding health information, performing self-care, decision making, connecting with providers, communicating with others (such as patients), and storing and accessing personal health records.

Table 4. Definitions from the Health IT Literacy Guide

Term Definition
General literacy The ability to utilize reading, writing, and computational skills to function in society
Health literacy The ability to obtain, process, understand, and act on health information
eHealth literacy The ability to seek, find, understand, and appraise health information from electronic sources and apply this knowledge to addressing or solving a health problem
Accessibility How well users can use a product to achieve their goals and how satisfied they are with that process


Section II of the Guide provides a brief description of some of the advantages offered by health IT for limited literacy users, including four types of health IT used by consumers (i.e., Internet Web sites, touchscreen kiosks, personal wireless devices, and home monitoring devices). The table included on page 3 of the Guide describes the four types of health IT, and is reproduced in Table 5, below.

Table 5. Types of health IT used by consumers (from the Health IT Literacy Guide, page 3).

Predominant Health IT for Use by Consumers
Internet Web sites Along with making health information available on almost any subject, Web sites offer interactive health tracking tools, message boards and chat rooms, and host interfaces such as Web portals, personal health records, and secure patient–provider messaging.
Touchscreen kiosks Commonplace in shopping malls, grocery stores, and banks, kiosks provide educational sessions aimed at improving self-care for a specific health condition.
Personal wireless devices (cellphone, BlackBerry, and PDA) Small, portable, and private, these devices have the ability to send and receive text messages and email, host games, and interface with the Internet.
Home monitoring devices For use by patients and/or home care providers, these devices are tied to an information system and give actionable information to patients and/or providers.


Section III of the Guide describes the importance of universal design, accessibility guidelines for all health IT, and guidelines for specific types of health IT. The definition for "accessibility" as defined in the Guide is included in Table 4. The authors of the Guide note that "some call this usability." Section III of the Guide describes basic universal design principles, plain and clear language, content relevance and format, and content iterative testing and revision. It also makes specific recommendations for the four types of health IT identified in Section II.

Section IV of the Guide provides two pages of resources: articles and Web sites that elaborate on the topics covered in the Guide.

The appendix for the Guide presents the principles from Section III in the form of a checklist with yes/no checkboxes next to the text descriptions drawn from the principles for general health IT and for specific health IT. Figure 1 presents a screenshot of a portion of this checklist.

Figure 1. A portion of the checklist found in the Health IT Literacy Guide

A portion of the checklist found in the Health IT Literacy Guide.

According to the preface of the Guide, the process used to develop the Guide included "a review of the IT and health IT literature; examination of products' and organizations' Web sites; and discussions with developers and purchasers of health IT as well as researchers involved in the evaluation of health IT for limited-literacy populations." In the preface, the authors also noted that more research was needed to address accessibility standards for emerging technologies, and that the initial checklist they compiled would need updates over time.

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1.6 State of Health Literacy and Health IT Literacy

The concept that health consumers need to be health literate—defined as the degree to which individuals have the capacity to obtain, process, and understand basic health information and services needed to make appropriate health decisions—has been evolving since its introduction in the 1970s (Sørensen et al., 2012). It is now widely accepted that low health literacy is associated with many negative health outcomes, including low levels of health knowledge, increased incidence of chronic illness, and less use of preventive services (Berkman et al., 2011).

Addressing health literacy is a crucial part of any attempt to provide guidance to developers and purchasers of consumer health IT products and applications. However, this is a challenge because health literacy is a concept that is in a state of constant flux. For example, there is no single accepted definition of health literacy and even less consensus on the conceptual models underpinning it.

1.6.1 Definitions

There are at least 25 different definitions of health literacy in the scientific literature; three of the most widely used are presented in Table 6.

Table 6. Varied definitions of health literacy

Source Definition
Ratzan and Parker (2000), IOM (2004), and HealthyPeople.gov (2012) The degree to which individuals have the capacity to obtain, process, and understand basic health information and services needed to make appropriate health decisions
Nutbeam (1998) The cognitive and social skills that determine the motivation and ability of individuals to gain access to, understand, and use information in ways that promote and maintain good health
American Medical Association (AMA) Ad Hoc Committee on Health Literacy (1999) The constellation of skills, including the ability to perform basic reading and numerical tasks, required to function in the health care environment, such as the ability to read and comprehend prescription bottles, appointment slips, and other essential health-related materials


1.6.2 Theoretical Constructs

As with definitions, there are many different constructs that underpin health literacy. Table 7 describes several of the conceptual frameworks.

Table 7. Health literacy conceptual frameworks

Source Focus of Framework
Baker (2006) Identifies moderators and mediators; emphasizes role of prior knowledge
Lee et al. (2004) Focuses on intermediate factors through which health literacy affects outcomes
Mancuso (2008) Focuses on interaction between six competencies and three attributes of health literacy
Manganello (2008) Focuses on adolescents; adds media literacy to skills related to health literacy
Nutbeam (2000) Identifies three progressive levels of health literacy: basic/functional, communicative/ interactive, and critical literacy
Paasche-Orlow (2007) Focuses on pathways between health literacy and outcomes
Rootman et al. (2002) Focuses on the broader concept of literacy: general, health, and other
Schillinger (2001) Focuses on the association between functional health literacy and chronic disease
Sørensen et al. (2012) Provides broad perspective of health literacy based on review of existing models
Speros (2005) Uses concept analysis to clarify attributes, antecedents, and consequences of health literacy
von Wagner et al. (2009) Uses constructs from social cognition models to integrate health literacy into a wider framework of health actions


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Page last reviewed July 2013
Page originally created December 2014

Internet Citation: Evaluation of Health IT Tools and Resources Available at the AHRQ NRC for Health IT Web Site: Final Report. Content last reviewed July 2013. Agency for Healthcare Research and Quality, Rockville, MD.
https://archive.ahrq.gov/research/findings/final-reports/healthitresources/healthit1.html

 

The information on this page is archived and provided for reference purposes only.

 

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